Nov 07, 2007, 06:41 PM // 18:41
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#1
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Easiest Destroyer Core Farm - Glints Challenge - All Professions [+W/RT-HM]
Inner Fire was fixed and VwK doesn't produce enough damage to overcome it; i.e, this doesn't work - Marty
Ok! Ok!, we've had a few solo builds for glints challenge, the E/Me Obs Tank is flawless so unless if you donbt have the skills for that build, you may have for this. So yeah i got a very very easy x/rt or rt/x + player/hero Combo which works very well on NM and HM(w/rt only), I've also had some inpsiration from this thread by sethellington who made a thread based on this orignals threads purpose.
How It Works:
[skill]Vengeful Was Khanhei[/skill] + [skill]Quickening Zephyr[/skill] = Infinite [skill]Vengeful Was Khanhei[/skill] which will make you invincible when you have enough demage reduction, this can be done with added armor and damage reducing skills/stances/spells(excluding enchantments due to enchantment removel) i have set up some decent builds below which i believe all are working. Also with this build you will always be taking elemental dmg and your only defence is the armor you wear and skills, my other tip is to not bring caster weapons because they will use chaos storm on you,and instead bring a sheild and spear/sword/axe with +5 energy so you have reserve energy between VWK's.
Your Hero Skill Bar
16 Wilderness + 12 Expertise
[skill]Serpent's Quickness[/skill][skill]Quickening Zephyr[/skill][skill]Conflagration[/skill] or [skill]Greater Conflagration[/skill] and Possibly add in [skill]Winter[/skill] For some builds.
Note: Qz can chain itself but needs serpent's quickness to start it off, but if your running the ranger build you can use your own QZ to start the chain. Also you can add winter and mantra of the frost for the rit/me and me/rit
Your Skill Bar:
Warrior/Ritualist (140armor)
15 Strength + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Dolyak Signet[/skill][skill]"I Will Avenge You!"[/skill][skill]Signet Of Stamina[/skill]
Note: Sentinel Insignia - also Use I will avenge you as soon as your in the center and all 4 dwarves are dead - HM guide - scroll down
Paragon/Ritualist (114armor+other reduction)
13 Motivation + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Energizing Chorus[/skill][skill]Signet of Aggression[/skill][skill]Mending Refrain[/skill]
Note: Herald's Insignia and r4+ norn, and charge your energizing chorus with signet
Ranger/Ritualist (124-139armor)
15 Wilderness + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Soothing Memories[/skill][skill]Storm Chaser[/skill][skill]Troll Unguent[/skill] and mabye [skill]Quickening Zephyr[/skill]
Note: Pyrebound Insignia's or if possible also add winter to you hero's bar and use frostbound insignia's, Set First QZ by your ranger so the QZ chain starts safer
Mesmer/Ritualist (110armor)
12 Fast Casting + 12 Restoration - rest on Inspiration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Elemental Resistance[/skill]
Note: Herald's Insignia's Or Artificer's Insignia's and take 5 useless signets
Ritualist/Mesmer (110armor)
16 Restoration + 12 Inspiration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Elemental Resistance[/skill]
Note: Herald's Insignia's
Assasin/Ritualist (94armor+1/2 dmg)
15 Shadow Arts + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Dark Escape[/skill]
Note: Herald's Insignia's and r4+ norn
Monk/Ritualist (94armor - Hard)
12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill]
Note: Herald's Insignia's and r4+ Norn, also can fiddle with smiting prayers for extra dmg
Dervish/Ritualist (104armor)
13 Earth Prayers + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Conviction[/skill]
Note: Herald's Insignia's and r4+ Norn
Necromancer/Ritualist (94armor - hard)
14 Death Magic + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Rising Bile[/skill][skill]Putrid Explosion[/skill][skill]Well of Suffering[/skill]
Note: Herald's Insignia's and r4+ Norn, this can vary
Elementalist/Ritualist (104-138armor)
12 Earth + 12 Restoration + rest on Energy Storage
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Glyph of Lesser Energy[/skill][skill]Ward Against Elements[/skill]
Note: Use Pyromancer Insignia's or Hydromancer Insignia's with Winter
Quick Guide To Normal Mode:
- Enter -> Flag hero/Friend by the end of the baby dragons left wing.
- Go right and wait untill the destroyers start atacking the rangers (they Usualy kill faster on right)
- Do Conflagration as soon as the dwarf's charge in.
- When the last dwarf ranger on your side is being attacked, hit SQ -> QZ on your ranger, and run in.
- You Should try and time it that when you get to the middle all dwarven rangers would have died that second and Qz is just up and rdy.
- Stop, VWK, refresh refresh...... and use your survival skills - stay still!
- Important: Keep refreshing SQ and QZ as soon as they get recharged.
- Enjoy
Hard Mode W/Rt Variant
15 Strength + 12 Restoration
[skill]Vengeful Was Khanhei[/skill][skill]Vengeful Weapon[/skill][skill]Dolyak Signet[/skill][skill]Endure Pain[/skill][skill]"I Will Avenge You!"[/skill][skill]Signet Of Stamina[/skill] And If you want
Note: Do the same as in normal mode but start qz as the first dwarf ranger is being attacked and use endure pain as you run it and keep it up twice so you can withstand major spikes - watch vid to help yourself out as it is unlikely you will do it first time)
RotteN seemed to had done well with it
Quote:
Originally Posted by RotteN
wasn't all that hard realy
watched the vid once, went in, and survived.
As long as you have a +5nrg axe so you can always use VwK, use IWAY once the last dwarf dies and you chain VwK and endure pain to survive the first 20 or so seconds, it's a piece of cake
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Keep In Mind
Your Armor + Insignia is what realy important when it comes to equipment as you will be holding the ashes almost at all times, i just suggest lots of health on your swords/wands/shields etc and also +5 energy so when you come to renew Vengeful Was Khanhei you got reserve energy and health boost.
Videos Available
W/Rt Normal Mode: [Steaming] or [Download-16mb]
W/Rt Hard Mode: [Streaming]
R/Rt Normal Mode:[Streaming] or [Download-18mb]
Enjoy!
Last edited by dont feel no pain; Dec 26, 2007 at 01:14 AM // 01:14..
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Nov 07, 2007, 06:46 PM // 18:46
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#2
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Vid is up
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Nov 07, 2007, 06:58 PM // 18:58
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#3
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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Awsome Job. I have to try this out.
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Nov 07, 2007, 06:59 PM // 18:59
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#4
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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cool, i could do it in NM .. didnt manage in HM, il try your build
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Nov 07, 2007, 07:00 PM // 19:00
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#5
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Lion's Arch Merchant
Join Date: Sep 2005
Location: 32°45′26.49″N, 97°19′59.45″W
Guild: Some Like It Hot [sake]
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Just...wow. Haven't done the challenge at all yet, now I will. Thx!
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Nov 07, 2007, 07:02 PM // 19:02
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#6
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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i got Question real quick. What is that Green Skill you have on your Bar. and is it Required?
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Nov 07, 2007, 07:04 PM // 19:04
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#7
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Frost Gate Guardian
Join Date: Dec 2006
Profession: Mo/
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That would be Alkar's Alchemical Acid, Dwarven skill.
It's not required, and it's usually something you don't want to use at all once the Destroyers have started taking damage, 'cause they'll tag you with vengeful weapon. With the AoE from AAA, you can one-hit kill yourself if you're unlucky, heh.
Since the damage in this build comes entirely from life-steal, you wouldn't even benefit from the cracked armor it causes. So, no need for it, unless you just want a mop-up skill for the last few stragglers.
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Nov 07, 2007, 07:05 PM // 19:05
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#8
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by Avatar Exico
i got Question real quick. What is that Green Skill you have on your Bar. and is it Required?
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it alkar's acid, and i didnt use, so it aint required =]
Quote:
Originally Posted by Vexed
That would be Alkar's Alchemical Acid, Dwarven skill.
It's not required, and it's usually something you don't want to use at all once the Destroyers have started taking damage, 'cause they'll tag you with vengeful weapon. With the AoE from AAA, you can one-hit kill yourself if you're unlucky, heh.
Since the damage in this build comes entirely from life-steal, you wouldn't even benefit from the cracked armor it causes. So, no need for it, unless you just want a mop-up skill for the last few stragglers.
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good thing i didnt use it XD
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Nov 07, 2007, 07:05 PM // 19:05
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#9
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Frost Gate Guardian
Join Date: Aug 2007
Location: virginia
Guild: No your a towel [hiGh]
Profession: Mo/
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wow nice job now i have a reason to beat the game with my warrior
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Nov 07, 2007, 07:35 PM // 19:35
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#10
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Ok, i done the Hm vid just now, i just need to uplaod it, should be up in about 1/2 hour
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Nov 07, 2007, 07:41 PM // 19:41
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#11
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Academy Page
Join Date: Sep 2007
Guild: Celestial Arrows of the Phoenix [Arro]
Profession: A/W
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I tip my hat to you mate. I've been looking for a good VwK/War build. Now I'm going to work on getting my warrior through EoTN.
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Nov 07, 2007, 07:49 PM // 19:49
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#12
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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10 mins left on upload... i kinda left youtube, fraps pumps out perfect quality and youtube sucks for quality unless you hack it, any feedback on what im using now? (its called blip) kinda a new site ranked no1. XD
Last edited by dont feel no pain; Nov 07, 2007 at 07:55 PM // 19:55..
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Nov 07, 2007, 07:58 PM // 19:58
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#13
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Ascalonian Squire
Join Date: Jun 2007
Guild: [sG]
Profession: W/A
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I was using this exact same build like a month ago
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Nov 07, 2007, 08:07 PM // 20:07
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#14
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by Chinoo
I was using this exact same build like a month ago
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Sweet.... but.. so was i XDDDDDD , just had problems with my windows movie maker, so i didnt bother making a thread till i fixed it today ^^
VIDS UP BTW
Last edited by dont feel no pain; Nov 07, 2007 at 08:09 PM // 20:09..
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Nov 07, 2007, 08:10 PM // 20:10
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#15
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Academy Page
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doesnt work man In HM, i always get spiked by the RTs and die
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Nov 07, 2007, 08:11 PM // 20:11
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#16
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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Sweet!
I really like your guildes Dont Feel No Pain. Your MUCH better then ReZDoGG
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Nov 07, 2007, 08:12 PM // 20:12
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#17
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by myst1k
doesnt work man In HM, i always get spiked by the RTs and die
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I done the vid =] so theres the proof - just need timing at the start, once 3 VWk have passed it feels no diff to NM
HM Video <------- CLICK
Quote:
Originally Posted by Zodiak
Sweet!
I really like your guildes Dont Feel No Pain. Your MUCH better then ReZDoGG
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ReZDoGG doesnt share.... thx
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Nov 07, 2007, 08:16 PM // 20:16
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#18
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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On a side note, you it might be beneficial to have a Restoration staff with half skill recharge or better yet, a 16AR +10AR vs Lightning shield for the small time where VwK is down
It might help prevent sudden spikes
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Nov 07, 2007, 08:17 PM // 20:17
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#19
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Academy Page
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lol dude, works, i was using Balth Spirit to get energy and ends up getting Mes Spammed lol Really sweet guide
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Nov 07, 2007, 08:20 PM // 20:20
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#20
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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yeah its a pitty ench are a no here , but energy is no real problem.
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